
ksudoku
Source (link to git-repo or to original if based on someone elses unmodified work):
Available as/for:
Description:With it you can generate and play 3D and 2D puzzles of different sizes and levels.
Now it supports also custom shaped puzzles, like Samurai sudokus, XSudokus and Jigsaw.
GUI for playing, saving, printing, solving and dubbing puzzles.
The main algorithm is fast and extendable to any general graph coloring problem.
Needs open gl.
- Added support for custom shaped sudokus
- Samurai sudoku
- Jigsaw sudoku, XSudoku, 4x4
- Undo/redo
- Added new export system (you can print multiple puzzles in the same page)
- File format is now XML
- Added new welcomescreen and settings dialog
- Internal structure changed
Ratings & Comments
69 Comments
I can offer you a dutch translation if you want. But, like the post above said, please fix the translation-thing. Great game, great app!
Please fix/implement that i18n stuff so that we can provide some translations. Also that timer layout at the bootom is somehow broken. Displays too many colons.
Very nice game. There's a nice sudoku game implemented in java on the New York Times web site. It has some features that would enhance ksudoku. It's Pencil feature is very nice. Also the ability to show possible numbers (the 1...9 feature). It's HINT feature is excellent also, as it doesn't provide the answer (unless you check REVEAL), just the next square that it believes is solvable. Would be nice to have a pause feature as well, or some way to trun the timer on and off. Thank you.
Hi Redsh, The jigsaw variation is brilliant!!! Thanks for a great little game, generally! I especially enjoy solving 5x5 puzzles over the course of a week. ;-) May I suggest a few additional variations (or modes) that can be actually applied to all boards, perhaps in a form of a few additional checkboxes in the "generate new puzzle" dialog... I didn't look at the source code, but I imagine that they should be rather easy to implement (if the internal board representation is anything like what I envision.) Here they are: 1. Amnesia mode: Every few seconds (or minutes or mouse clicks, perhaps this can be user-configured) one of the already user-solved numbers quietly disappears. This mode challenges a player's logic and memory. 2. Pins and needles mode Every few seconds (or minutes,etc...) the playing board simply flips top-to-bottom, or left-to-right, or rotates 90 degrees. (Just make sure the numbers stay upright ;-) This mode challenges a player's focus and memory. 3. Hot-swap mode Every few seconds (etc...) a random digit is silently swapped with a different random digit (for example "5" is swapped with "9") across the entire board (so, the column/row/box integrity is preserved.) This mode also challenges the player's focus. All three modes are intended to add difficulty to the game forcing the player to have better concentration. Regards, Sam.
interesting ideas they will probably not go into version 0.5 as the deadline for new features is close and i have still plenty of them to implement. but maybe this will go into the 0.6 version.
my wife absolutely loves this game version, and has now made me ;) install Suse 10.2 or her "virgin" Dell that she normally does not allow me the "tweaker" to touch LOL since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;) so this version of Sudoku has made her a Linux convert! I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game. I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :) THANK YOU SO MUCH
my wife absolutely loves this game version, and has now made me ;) install Suse 10.2 or her "virgin" Dell that she normally does not allow me the "tweaker" to touch LOL since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;) so this version of Sudoku has made her a Linux convert! I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game. I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :) THANK YOU SO MUCH
my wife absolutely loves this game version, and has now made me ;) install Suse 10.2 or her "virgin" Dell that she normally does not allow me the "tweaker" to touch LOL since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;) so this version of Sudoku has made her a Linux convert! I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game. I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :) THANK YOU SO MUCH
my wife absolutely loves this game version, and has now made me ;) install Suse 10.2 or her "virgin" Dell that she normally does not allow me the "tweaker" to touch LOL since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;) so this version of Sudoku has made her a Linux convert! I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game. I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :) THANK YOU SO MUCH
my wife absolutely loves this game version, and has now made me ;) install Suse 10.2 or her "virgin" Dell that she normally does not allow me the "tweaker" to touch LOL since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;) so this version of Sudoku has made her a Linux convert! I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game. I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :) THANK YOU SO MUCH
I feared the project was dead. Thank you so much.
I like the program except that as a past Pappacom Sudoku user I find the candidate numbers (superscripts) too large and distracting.
I have modified ksudoku, so that it displays the stencilmarks in a grid. Works for 3x3 and 4x4. In 5x5-mode the numbers would be too small. But it at least shows the numbers on more that one line. I offered the patch to one of the authors of ksudoku, but never got a reply. I don't know if they never got my mail or are just not interested in such a behaviour
RPM for SLED 10: http://donnie.110mb.com/downloads.php?cat_id=2 For GPG key, please look at the front page of my site.
my webhost domain is temporary inaccessible, because some idiots use it for phising activity. they provided me with a temporary domain at http://donnie.911mb.com. if you have trouble downloading the rpm, just replace the 110mb.com with 911mb.com
Do you need some help translating your game into other languages?
I translated the previous version to Czech but never got any reply from the author :(
unfortunately ksudoku was almost dead for almost whole 2006. this was one of the reasons why i joined its development.
Is there a way to enable a personal highscore list for the different game modi?
When i compiling Ksudoku in Mandriva & Knoppix, the [solve] button is not working. You need to repair the source code.
Cool game. Can anyone else get the game to freeze up X windows if they keep resizing it for a couple minutes in 3D view? I have seen this behavior in this game and other programs that use the QGLWidget class. Is it my configuration or what? Thanks.
Your interface is incredible, and I love the game. However, I noticed that you set the color of a placed number differently if it is correct or not. This does make it easy to find the solution by cheating. You should leave all placed numbers the same color, and have the option of highlighting the incorrect numbers when you check your solution.
Hi, superbeb interface, i really like it. However it would be nice if one could enter candidates into a cell. Unfortunatly superscript option allows only one candidate to be entered into a cell. As a cell is quite small it could be a little difficult to find enough space for all candidates. A possible solution would be a kind of clock-like system, (see Figure in German wikipedia) http://de.wikipedia.org/wiki/Bild:Sudoku_Kandidaten.png However, nice game Thanks a lot for the work you already put into it.
Hi, nice program, but is it possible ksudoku creates puzzles that can't be solved without backtacking/guessing? Because sudokus are supposed to be solvable with logic only...
Great app. Well done. Could you do some work with keyboard navigation (with arrow keys). Thanks.