Fandango

Graphic Apps

Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net

1
Score 48%
Description:

A Python scripted 3D CAD application

Last changelog:

15 years ago

2004-02-29 21:02 j_soffer

* ChangeLog, kfandango/entitymarshall.cpp, kfandango/kfandango.cpp,
kfandango/kfandangowidget.cpp, kfandango/main.cpp,
kfandango/primitives.cpp, kfandango/primitives.hpp,
kfandango/qpyobject.cpp: fixed an small segfault, apparently not
noticeable with previous versions of nvidia driver (currently
1.0-5336)

2003-12-03 21:09 j_soffer

* doc/Makefile.am: Make the spanish directory noticeable

2003-12-03 21:08 j_soffer

* doc/es/: Makefile.am, appendix.docbook, commands.docbook,
credits.docbook, devel.docbook, index.docbook,
introduction.docbook: Added a spanish translation of the manual

2003-12-01 21:46 j_soffer

* kfandango/imath.hpp, po/es.po: Make --enable-final work (missing
ifndef-define-endif safety knot)

2003-11-20 22:28 j_soffer

* kfandango/: kfandango.cpp, kfandangowidget.cpp,
kfandangowidget.hpp: Mouse wheel support

C

jsoffer

14 years ago

0.2.6 is probably the last version of the program as it exists right now. It simply won't scale anymore.

I'm currently working on rewriting everything except the core to make it more engineerable: it will use designer .ui files and have a more flexible architecture based on boost.python (thanks to the Kig authors for lots of ideas, even if just from the source).

So long for a while, and enjoy the latest release until then.

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adpsimpson

14 years ago

So far, all I am able to do with this is draw three small crosses. Even if there is more funtionality, it should be documented as the project evolves.

That said, it's about time someone made a good GPL CAD program for Linux. I hope you manage! If I can help in any way please let me know - probably not so good at the coding side of things, but I do have some basic experience. And would be willing to throw myself at it.

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C

jsoffer

14 years ago

Yes, the three crosses are the spots where the mouse clicks are marked.

To draw lines or triangles click the "draw lines" or "draw triangles" buttons in the toolbar and keep clicking.

I thought I had specified that on the included manual, but I'll try to make a page to make an easier start for new users.

If for some reason the drawing doesn't work please run the program from a console and see if some Python error appears, then file a bug report.

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ealm

15 years ago

A CAD app is badly needed for KDE. That's one of those applications missing today.

Good luck!

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L0rclA5CII

15 years ago

So I can view showtimes in 3D now? ;-)

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15 years ago

2004-02-29 21:02 j_soffer

* ChangeLog, kfandango/entitymarshall.cpp, kfandango/kfandango.cpp,
kfandango/kfandangowidget.cpp, kfandango/main.cpp,
kfandango/primitives.cpp, kfandango/primitives.hpp,
kfandango/qpyobject.cpp: fixed an small segfault, apparently not
noticeable with previous versions of nvidia driver (currently
1.0-5336)

2003-12-03 21:09 j_soffer

* doc/Makefile.am: Make the spanish directory noticeable

2003-12-03 21:08 j_soffer

* doc/es/: Makefile.am, appendix.docbook, commands.docbook,
credits.docbook, devel.docbook, index.docbook,
introduction.docbook: Added a spanish translation of the manual

2003-12-01 21:46 j_soffer

* kfandango/imath.hpp, po/es.po: Make --enable-final work (missing
ifndef-define-endif safety knot)

2003-11-20 22:28 j_soffer

* kfandango/: kfandango.cpp, kfandangowidget.cpp,
kfandangowidget.hpp: Mouse wheel support

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license
version
0.2.6
updated May 20 2004
added Jan 07 2004
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